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Advanced [show]


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white coat over a black low-cut shirt, and a top hat upon his head. His skin is fair and his fingers are delicate and long. His black hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Pacifist. Flaws: Ugly, Sensitive. Bonds: Military, Family. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Stannor High-hill, Male Halfling Barbarian 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Marigold Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered kukri and tarnished spear as well. Her moppish black hair is in a traditional bowl cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As long as the job gets done she does not care how it got done.

History: Born in the south her family was never financially stable. Marigold was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Marigold decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Attractive, Poor, Criminal record. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Marigold Bigheart, Female Halfling Commoner 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Bloodstone (60 gp). 1 Banded mail.


Social Check DCs


Chaedi Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is still thick. Her ears are large.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Chaedi grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: Nothing but the best is good enough for her; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Adventurer. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Chaedi Amakiir, Female Elf Fighter 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Akra Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her crest, while still mostly green, has prominent grey streaks. Her ears are large.

Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. Animals are drawn to her, and she is able to talk to them.

History: When she was but 3 years old her parents immigrated from the east. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She was granted arcane powers by her dying brother.

Motivation: Wants a kiss.

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Akra Sumnarghthrysh, Female Dragonborn Rogue 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp. 3 Holy water.


Social Check DCs


Bharash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his scimitar. His rusty crest is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his red eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. When Bharash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Bharash Turnuroth, Male Dragonborn Wizard 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1800 sp. 1 Average lock.


Social Check DCs

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