Donaar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a black and grey handkerchief worn on his right side. His green crest has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He now spends his time doing works of charity.
Motivation: Retire the richest man in the south; and he has passion for adventuring and risk
Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Attractive, Rich, Adventurer. Occupation: Mason
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 21000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Hogar Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is knotted and matted. His fierce hazel eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Hogar studied abroad. Through the years after Hogar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hogar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Hogar and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg
Ideals: Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 700 sp. Amber (130 gp). 1 Masterwork Common Ranged Weapon.
Semyaza Sarcasm, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a black tunic with white highlights, and long yellow pants that bunch up around her shoes. Her dark red hair is drawn into a tight pony tail with a skull scrunchie. Her face is scarred and worn.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not believe in violence as a means to an end. She is a dedicated Shipwright but believes her peers are too gung-ho.
History: Semyaza was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Pacifist. Flaws: Ugly, PTSD. Bonds: Adventurer, Poor. Occupation: Shipwright
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 10 pp. Red spinel (60 gp).
Malquis Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed falchion, just in case. Her brown hair is cut jaggedly and amateurishly. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a habit of throwing herself into exceedingly dangerous situations.
History: When she was but 8 years old her parents immigrated from the north. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.
Motivation: To prove her worth to the world; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant. Occupation: Tanner
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Kiirith Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His crest is cut close to his head. His eyes are a pleasant gold.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is searching for what he claims is his rightful reward.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Logical. Bonds: Adventurer, Job, Rich, Religious. Occupation: Server
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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