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NPC Generator

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Advanced [show]


Frouse Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. His gray eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Frouse was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Ugly, Impulsive, Lazy. Bonds: Rich, Military. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Frouse Raulnor, Male Gnome Rogue 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 130 gp. Jet (160 gp).


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His golden hair is knotted and matted. His violet eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and he is wracked by social anxiety

Flaws: Shy, Fearful, Mundane. Bonds: Rich, Enemies. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fonkin Wildwander, Male Gnome Rogue 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Damien Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Shoemaker uniform. He has moderate length white hair. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to be a bellfounder again

Ideals: Opinionated. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Damien Quickstep, Male Halfling Wizard 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 18 (+4)15 (+2)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 5000 cp. Brass mug with jade inlays (200 gp). 1 Chain shirt.


Social Check DCs


Sarah Rowley, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. She is portly but not overly obese. Her black hair is well kept. Her eyes are brown and catlike.

Personality: Cocky and sure of herself, she believes she is the best Miner born in the past three hundred years. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She has built up a small fortune and can afford her own way.

Motivation: She has decided she is irredeemable; and she is terrified, and will act out of fear

Flaws: Fearful, Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Sarah Rowley, Female Human Warrior 1
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Vonana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" northern woman, she wears a worn and beaten armor. Her black hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Calm and collected, she is a well trained Guard. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Vonana was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 13 years.

Motivation: She desires power and/or immortality; and further expansion of business

Ideals: Philantrophist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Vonana Dankil, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp. Brown-green garnet (110 gp). 1 Magnifying glass.


Social Check DCs

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