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Advanced [show]


Naeris Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Naeris was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Cartwright soon after.

Motivation: Expand his business.

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Slave, Job. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Naeris Arnuanna, Male Elf Bard 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 4000 cp. Sard (20 gp).


Social Check DCs


Drogo Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a yellow broad hat and yellow clothes. His black hair is heavily combed to the right. His thin eyebrows rest above his beady green eyes.

Personality: He dislikes all the random violence that takes place in the east. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful slaver made him what he is. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Pacifist, Impeccable. Flaws: Ugly, Impulsive. Bonds: Mentor, Slave. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Nailo, Male Half-Elf Fighter 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arannis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he sports tan clothing, slightly heavier than average wear. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A powerful slaver made him what he is. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Arannis's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Criminal record, Mentor, Job. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Arannis Withrethin, Male Elf Warlock 1
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 10 pp.


Social Check DCs


Ella Morley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a grey suit, tan shirt, and black tie. She wears a colorful flower in her golden hair. Her eyes are likewise amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Ella was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ella took refuge in the old dungeon and found the beat up longbow and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Flaws: Secretive. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Ella Morley, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Joser High-hill, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears white leather gloves, a white jacket, and tight pants. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Job, Religious. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Joser High-hill, Male Halfling Rogue 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 10 (+0)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Eye agate (14 gp). 1 Masterwork manacles.


Social Check DCs

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