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Advanced [show]


Quick In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light brown in addition to tight pants. She wears a colorful flower in her white fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to make people angry or surprised. She also is a firm believer in the womanly ideal.

History: She is a Lamia in disguise. Through the years after Quick was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Quick's mother didn't care for her much, and the feeling was mutual. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Her relatives are trying to arrange a marriage; and meet up once more with her childhood friend

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Quick In Woods, Female Tabaxi Warrior 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. Brown-green garnet (40 gp).


Social Check DCs


Gunnloda Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She is typically in her Baker uniform, marred by beers. She has wavy blonde hair. Her fierce brown eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Gunnloda hails from a village terrorized by dire rats. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She ran away from her former home and has been making her living as a Baker for the past few years.

Motivation: She wants revenge against dire rats; and she has money and likes to spend it

Flaws: Ugly. Bonds: Job, Rich, Enemies, Criminal record. Occupation: Baker

Voice: Draws out vowels

Attributes [hide]

Gunnloda Rumnaheim, Female Dwarf Druid 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp.


Social Check DCs


Vanuath Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his tan robe and has his morningstar always slung over his shoulder. His blonde hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: PTSD, Greedy. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Vanuath Othronus, Male Elf Cleric 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Red-brown spinel (150 gp).


Social Check DCs


Dalgal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He usually wears his brown robe and has his glaive always slung over his shoulder. He has a hunchback. His brown hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Many illithids want him driven away; and meet up once more with his childhood friend

Flaws: Ugly. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Dalgal Rubyeye, Male Dwarf Adept 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 sp.


Social Check DCs


Ogg Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He is portly but not overly obese. His auburn hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Tailor, Ogg learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Ogg has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Slave, Job, Rich. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Ogg Rayden, Male Half-Orc Sorcerer 2
Medium (6'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Draconic, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 330 gp.


Social Check DCs

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