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Advanced [show]


Oblar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this western man is dressed in an above average manner. His hair is short and red. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Oblar was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Spy

Voice: Whispers

Attributes [hide]

Oblar Brushgather, Male Halfling Adept 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Navigator in town.

History: He was raised in a forest tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Flaws: Depressed, Fearful. Bonds: Job, Nature, Rich. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Zook Murnig, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Violet garnet (500 gp). Black pearl (500 gp). Tiger eye turquoise (8 gp). Citrine (50 gp).


Social Check DCs


Windy Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She keeps her gray fur in a pixie cut. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Windy was raised in a hard working conservative environment. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She's also a talented Sailor, but doesn't like to broadcast it.

Motivation: She feels threatened by others; and she is unsatisfied with her job

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Windy Candle, Female Tabaxi Barbarian 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)15 (+2) 11 (+0)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. Iolite (30 gp).


Social Check DCs


Duergath Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a large brown jacket. His hair is cut close to his head. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Duergath studied abroad. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Guardian, Rich. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Duergath Glanhig, Male Dwarf Bard 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 130 gp.


Social Check DCs


Sarah Wakefield, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her hair is greying and her face has many wrinkles. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Sarah grew up listening to her father's many stories. She found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: She's looking for her big break; and she has a crush on the local cartwright

Ideals: Athletic. Flaws: Terse. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Sarah Wakefield, Female Human Barbarian 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 17 (+3)18 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs

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