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Advanced [show]


Zepar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His feathered hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Mentor, Rich. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Zepar Ecstasy, Male Tiefling Commoner 3
Medium (6'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)17 (+3) 16 (+3)18 (+4)
Skills Insight +5, Performance +6
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Adrik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, marred by sweets. His golden hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the west. Through the years after Adrik was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Adrik's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and to end his boredom

Flaws: Ugly, Mundane, Antagonistic. Bonds: Religious, Immigrant. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Adrik Fallack, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ghaliver Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His red hair is unkempt and raggedy. He has violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Bounty Hunter business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Ghaliver Copperkettle, Male Halfling Fighter 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 150 gp. Chrysoberyl (70 gp).


Social Check DCs


Aura Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is renowned for her bright pastel dresses and hats. She has no fur. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Apothecary who has hired her part-time. She is skeptical of what others tell her and is slow to trust.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: Retire the richest woman in the north; and to settle down with her crush

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Has a crush, Nature. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Aura Fang, Female Tabaxi Warlock 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 200 gp. An abacus with copper, silver and gold markers (50 gp). 1 Banded mail.


Social Check DCs


Veloptima Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears professional attire, she is not a threatening figure. Her white hair is cut jaggedly and amateurishly. She has amber eyes and a blue hat with a black feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Veloptima studied abroad. Her mother was a soldier and died while she was still young. Veloptima was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Veloptima Miggledy, Female Gnome Wizard 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp. 1 Banded mail.


Social Check DCs

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