Eran Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a white poncho over her likewise colored trousers and shirt. Her auburn hair is long and unkept. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She acts crazy and hedonistic. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She got into the Spice Merchant business at a young age. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She then took over the family business and is one of the better Spice Merchant for hire.
Motivation: To be a Painter again; and wants to open a new tavern
Flaws: Ugly, Hedonist, Racist. Bonds: Military, Job. Occupation: Spice Merchant
Voice: Indian accent
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 130 gp.
Thokk Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely white suit with blue socks and a vest with buckled shoes. He has a small bristly mustache and wavy red hair. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Thokk lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He's since become an addict/alcoholic.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Flaws: Addict, Racist. Bonds: Attractive, Religious, Family. Occupation: Crown-heir
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 7 (-2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Geva Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, and she perpetually has her nunchaku ready. Her red hair is well kept. She wears a mask on her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A powerful slaver made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Mentor. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 cp.
Cora Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly swords and maces. Her auburn hair is smooth and relatively long. Her hazel eyes dart from person to person.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Cora enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She comes from a rich eastern family. Over the years she perfected her riding and shooting skills. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To reunite with her old friends; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Hedonist. Bonds: Attractive, Criminal record, Rich, Nature, Adventurer. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Aquan, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Chain shirt.
Jelenneth Petrie, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a violet tunic with brown highlights, and long pastel pants that bunch up around her shoes. She wears her golden hair down. Her half smiles and green eyes are beguiling and draw you in.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to make almost anything out of random pieces of junk.
History: The child of northern immigrants she idolized her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She tends to her Junk Dealer job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
