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Advanced [show]


Oppleby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He wears a deerstalker hat to cover his moderate length brown hair. His eyes are hazel and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: The child of eastern immigrants he idolized his mother. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Flaws: PTSD. Bonds: Religious, Immigrant, Debt. Occupation: Cook

Voice: Raspy

Attributes [hide]

Oppleby Dunben, Male Gnome Fighter 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 17 (+3)18 (+4)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Malachite (11 gp).


Social Check DCs


Stacee Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. Her skin is fair and her fingers are delicate and long. Her chestnut hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not believe in violence as a means to an end. She is a dedicated Actor but believes her peers are too gung-ho.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. In her 12th year, her parents were killed by a brigands raid, leaving Stacee alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Stacee was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and many brigands want her driven away

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Actor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Stacee Reedfellow, Female Halfling Commoner 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a brown vest and prefers white and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her cinnamon fur is matted, messy, and big. She has yellow eyes and a brown hat with a white feather.

Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Extrovert, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Priest

Voice: Ums and uhs a lot

Attributes [hide]

Trail In the Wind, Female Tabaxi Commoner 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp. 1 Healer’s kit.


Social Check DCs


Arnold Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. His golden hair is thinning but still full. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and obtaining odd cultural halfling artifacts is his passion

Ideals: Athletic. Bonds: Adventurer, Poor, Nature, Guardian. Occupation: Priest

Voice: American accent

Attributes [hide]

Arnold Brandon, Male Human Monk 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Hematite (14 gp).


Social Check DCs


Anselm Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a grey scarf. He has wavy chestnut hair. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Ideals: Gifted, Philantrophist. Bonds: Poor, Adventurer, Job. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Aloro, Male Half-Elf Commoner 2
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 cp. Tiger eye turquoise (5 gp). Red spinel (60 gp). Bloodstone (50 gp).


Social Check DCs

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