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NPC Generator

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Advanced [show]


Harbek Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His black hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Stylist, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Job, Poor, Nature. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Harbek Fallack, Male Dwarf Commoner 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Cory Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His brown hair is slicked back into a classic pompadour. His eyes are likewise violet. His teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Insomniac. Bonds: Attractive, Adventurer, Family, Criminal record. Occupation: Body Guard

Voice: German accent

Attributes [hide]

Cory Klein, Male Half-Elf Fighter 4
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tiaathque Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her skin is fair and her fingers are delicate and long. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are likewise green.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to loving parents in a slum to the north. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable.

Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Poor, Enemies. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Tiaathque Ofandrus, Female Elf Bard 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Crowbar.


Social Check DCs


Dean Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His hair is golden and curly. This gray eyed easterner is not easily forgotten.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Logical, Fighting. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Dean Prescott, Male Human Wizard 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs


Aym Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black tunic with brown highlights, and long green pants that bunch up around her shoes. She wears a feathered hat to cover her moderate length blue hair. She has black eyes.

Personality: She acts crazy and hedonistic. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aym took refuge in the ruined castle and found the beat up greatsword and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Hedonist, Mundane. Bonds: Nature, Job. Occupation: Herbalist

Voice: Boston accent

Attributes [hide]

Aym Temperance, Female Tiefling Commoner 3
Medium (5'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 12 (+1)19 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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