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Advanced [show]


Armara Skill, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she prefers to wear flannel. Her purple hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Armara was born the youngest of three triplets. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and to unite with her brother

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Family. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Armara Skill, Female Tiefling Monk 3
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Citrine (20 gp). Red spinel (70 gp). Deep green spinel (70 gp). 1 Masterwork studded leather.


Social Check DCs


Shanairla Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair has been sun bleached extensively. Her blue eyes are passionate and lively.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Shanairla lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their son. She worked as a Healer, and she later adopted a second son.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic. Flaws: Greedy, Shy. Bonds: Poor, Family. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shanairla Koehlanna, Female Elf Rogue 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Antitoxin. 3 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Nyx Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she very much looks the part of a Tailor. Her auburn hair is braided into rings. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has worked as a Tailor like her father before her.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and balancing her hectic life and new tailor responsibilities is difficult

Flaws: Antagonistic, Fearful, Ugly. Bonds: Job, Enemies. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Nyx Loofollue, Female Gnome Fighter 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Korag Soames, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He carries a battered quarterstaff and tarnished bow as well. His black hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.

History: Korag was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Korag Soames, Male Half-Orc Monk 2
Medium (5'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 gp. Large well-done wool tapestry (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


Varis Horineth, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is lengthy and is close to two feet long. His eyes are amber and beady.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Varis Horineth, Male Elf Paladin 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 gp.


Social Check DCs

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