Mumpena Timbers, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She wears tan leather gloves, a tan jacket, and tight pants. Her hair is red and very short. Her eyes, though not visible through her cowl, are gray.
Personality: She is almost excessively polite to everyone, even when angry. She is able to fit into much smaller and tighter spaces than normal.
History: She was born several months after her father was called into army service. Brilliant and gifted she never wanted to apply herself. She has built up a small fortune and can afford her own way.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants nothing more than to rejoin the army
Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Military, Rich. Occupation: Spice Merchant
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. Iolite (80 gp). Golden pearl (60 gp). Star rose quartz (80 gp).
Balimaar Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He is physically well-built. His Stetson hat is riddled with cuts and holes. His gray eyes are slightly larger than normal.
Personality: Eccentric and domineering, Balimaar will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Extrovert. Flaws: Ugly, Hedonist, Mundane. Bonds: Nature. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
Solomon Yardley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'5" and is dressed in an above average manner. He has blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He got into the Miner business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Miner soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Shax Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, green cloak. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her gold eyes are slightly larger than normal.
Personality: Eccentric and domineering, Shax will drive conversation. She does not trust anyone and sleeps with one eye open.
History: Shax was born the youngest of three triplets. One day when Shax was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Shax was heart-stricken from the event, and her father started working long hours to provde for them. She hasn't been sleeping well lately.
Motivation: To unite with her sister.
Ideals: Extrovert. Flaws: Insomniac, PTSD. Bonds: Family. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 140 gp.
Drifting Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Layabout does. She has a slight overbite and is overall scrawny. Her orange fur has been sun bleached extensively. Her eyes are likewise blue.
Personality: She is fixated on the number 97. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Layabout and found it very stressful. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want her driven away; and a deep hatred of brigands
Flaws: Insane, Impulsive. Bonds: Job, Mentor, Enemies. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
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