Serpent Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Brewer. She has a moderate pudge and is not very fit. She wears a small hat to cover her moderate length black fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She loves telling others what to do and how they should feel about things. She is a ruthless business woman, a trait she acquired from her father.
History: She comes from a rich western family. She helped her father out around the business and became quite the natural. She has worked as a Brewer like her father before her.
Motivation: Money/treasure.
Ideals: Opinionated, Entrepeneur. Bonds: Rich, Job. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 300 gp.
Hlin Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears grey leather gloves, a grey jacket, and tight pants. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was raised in a island tribe. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.
Motivation: She feels the way she acts is they only way to get by in the world; and seeks redemption
Ideals: Joker, Impeccable. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Merchant
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 40 gp.
Dynamic Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time, she is not a threatening figure. Her fur is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She exudes charisma. She is a tour de force of persuasion. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Fighting, Optimist. Bonds: Attractive, Rich, Debt. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Cloth of gold vestments (90 gp). Brass mug with jade inlays (100 gp).
Zaffrab Daergel, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his mother.
History: Gifted from a young age, Zaffrab studied abroad. Zaffrab abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and retire the richest man in the west
Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Rich, Attractive, Adventurer. Occupation: Scribe
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Malmûg Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he wears a black tunic with tan highlights, and long green pants that bunch up around his shoes. His auburn hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the west. He misses his home and complains about the freezing weather, even in summer.
History: The child of a Interpreter, who enjoyed hunting, Malmûg was taken on many hunting expeditions. Malmûg was born on a far western desert where he grew up under the tutelage of his mother, an expert Brewer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants him found; and he has passion for adventuring and risk
Ideals: Pacifist. Bonds: Immigrant, Nature, Adventurer, Family. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
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