Wobbles Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He sports a long auburn beard, and similarly colored long hair. He has brown eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast forest. His mother was a soldier and died while he was still young. Wobbles was left his mother's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Bonds: Attractive, Immigrant, Nature, Military. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp.
Kaladan Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. His white crest is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Kaladan hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Breastplate. 1 Masterwork Light steel shield. 1 Half-Plate.
Hugh Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a white scarf. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. His hair is long and chestnut with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His eyes are likewise hazel.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Secretive, Disease, Insomniac. Bonds: Attractive. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Tervaround Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears many layers of old clothing at all times. Her head has been shaved. Her thin eyebrows rest above her beady blue eyes.
Personality: She can speak with the recently deceased. She invites people to come help in her community garden.
History: Born to a pair of adventurers, Tervaround grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Guardian. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp.
Harann Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. She is muscular with a powerful set of arms. Her bronze crest is matted, messy, and big. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is obsessed with her god.
History: She served in the navy to pay for her family's outstanding loans. In her 14th year, her parents were killed by a giants raid, leaving Harann alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: Many giants want her driven away; and several ex partners dislike her way of doing things and want revenge
Flaws: Ugly, Addict. Bonds: Enemies, Religious, Military. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
