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NPC Generator

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Advanced [show]


Sutha Langdon, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple black line shooting up and back down. Her blonde hair is matted, messy, and big. Her eyes, though not visible through her cowl, are violet.

Personality: She can speak with the recently deceased. She is a great chef.

History: She was raised by priests from a young age. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Sutha Langdon, Female Half-Orc Sorcerer 2
Medium (4'7") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 pp.


Social Check DCs


Watson Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a white and black handkerchief worn on his right side. His white hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Watson took refuge in the old dungeon and found the beat up spear and armor he uses now. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Shepherd again.

Bonds: Attractive, Job, Mentor, Nature. Occupation: Merchant

Voice: Posh accent

Attributes [hide]

Watson Warmwater, Male Halfling Warrior 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp. 1 Breastplate.


Social Check DCs


Dain Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown tunic with black highlights, and long red pants that bunch up around his shoes. His hair is red and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Bonds: Attractive, Family, Religious, Rich, Criminal record, Job. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Dain Goblinbane, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Athletics +6, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 280 gp.


Social Check DCs


Bimpnottin Reese, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is braided into rings. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy and tries to find solutions quickly.

History: She was born in the north. She was taken from her home at a very young age. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Flaws: Antagonistic, Lazy. Bonds: Immigrant, Slave. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Bimpnottin Reese, Female Gnome Monk 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 18 (+4)15 (+2)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Pennie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Navigator. Her skin is fair and her fingers are delicate and long. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her face is scarred and worn.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in a small mountains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and to be a servant again

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Pennie Stoutman, Female Halfling Fighter 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 400 sp. Pink pearl (90 gp).


Social Check DCs

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