Mamnen Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His hair, while still mostly dark red, has prominent grey streaks. His red unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Mamnen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mamnen's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants to get laid; and he's repulsed by the pc
Ideals: Gifted. Flaws: Disease, Shy, Antagonistic. Bonds: Mentor. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Aramil Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Bonds: Immigrant, Attractive, Enemies, Family, Rich. Occupation: Carpenter
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Kellen Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He has done his best to style his silver hair to look like a famous performer. He has several tiny opal earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: He was born into a rich family. After coming to the age of reason, Kellen took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Athletic, Joker, Gifted. Bonds: Attractive, Rich. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 120 gp.
Helja Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is renowned for her bright grey dresses and hats. She is physically well-built. Her hair is always cut to a buzz. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Helja lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Doctor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She loathes her own lifestyle; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Depressed. Bonds: Rich, Family, Adventurer. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Celestial, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. Solid gold idol (200 gp).
Kilvar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy grey pantaloons and a blue scarf. His brown hair is drawn into a tight pony tail with a cross scrunchie. He has gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Barrister soon after.
Motivation: He's attracted to the PC; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Immigrant, Rich, Job, Has a crush. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnoll, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Alexandrite (400 gp). Hematite (7 gp). Malachite (7 gp).
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