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NPC Generator

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Advanced [show]


Hobart Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 2'11" has a big stupid grin on his face most of the time. He typically wears red cloth garments or leather armor. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is covered beneath a completely black helmet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Dyer like his father before him.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is wracked by social anxiety

Flaws: Fearful, Disease, Insomniac. Bonds: Job. Occupation: Dyer

Voice: Low range voice

Attributes [hide]

Hobart Strongbones, Male Halfling Druid 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp. Jade (40 gp).


Social Check DCs


Theodoric Blakely, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in a small plains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Bather like his mother before him.

Motivation: To be a Dyer again; and he's attracted to the pc

Bonds: Attractive, Job, Has a crush, Adventurer, Nature. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Blakely, Male Human Monk 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)8 (-1) 11 (+0)18 (+4)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Qemuel Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Passionate, Artistic. Bonds: Immigrant, Attractive, Rich. Occupation: Server

Voice: Australian accent

Attributes [hide]

Qemuel Instinct, Male Tiefling Sorcerer 2
Medium (6'4") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)10 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4 Antitoxin.


Social Check DCs


Kilia Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who does not wear sleeves and tends to eschew shirts when she can avoid it, she is not a threatening figure. Her red hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. In the meantime she has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Kilia Hammerstone, Female Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 20 (+5)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Smokesticks.


Social Check DCs


Makaria Justice, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She has no hair. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy, self-centered, vain, and jealous.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. After months of barely getting by, Makaria managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Selfish. Bonds: Job, Rich, Criminal record. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Makaria Justice, Female Tiefling Expert 3
Medium (6'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 18 (+4)15 (+2)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 14
Languages Common, Celestial, Halfling, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6

Possessions: Just what you see.


Social Check DCs

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