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NPC Generator

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Advanced [show]


Oppah Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman wears a robe, a symbol of luck around her neck, and a shortspear on her belt. Her clothes are grease stained in places. She has wavy brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the north her family was never financially stable. Oppah was born on a far northern mountains where she grew up under the tutelage of her father, an expert Healer. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Poor, Immigrant, Slave. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Oppah Leffery, Female Gnome Warlock 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: Just what you see.


Social Check DCs


Aura Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She sports a flattop fur cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She got into the Doctor business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and she is unsatisfied with her job

Flaws: Insomniac, Insane. Bonds: Attractive, Job. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Aura Grass, Female Tabaxi Fighter 3
Medium (4'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)11 (+0) 9 (-1)16 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Obsidian (15 gp). 4 Acid flasks.


Social Check DCs


Pallabar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. With bright golden hair and a scraggly beard. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and he wants revenge against goblins

Ideals: Fighting. Flaws: Disease. Bonds: Criminal record, Nature, Enemies, Adventurer. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Pallabar Nackle, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 cp. Eye agate (10 gp). Rose (50 gp). Moss agate (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oren Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a white coat over a red low-cut shirt, and a top hat upon his head. He is muscular with a powerful set of arms. He wears his silver hair down. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. A few years later when the west was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Secretive. Bonds: Attractive, Religious, Mentor, Immigrant. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Oren Garrick, Male Half-Orc Druid 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Antinua Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears professional attire. Her red hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She has all her life been fascinated with music.

History: Born to a Priest, her father struggled to pay the bills. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Professionalism, Artistic. Bonds: Attractive, Poor. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Antinua Teinithra, Female Elf Bard 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 100 gp.


Social Check DCs

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