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NPC Generator

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Advanced [show]


Darrow Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is muscular with a powerful set of arms. With a patchy white beard and wild white hair. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: Darrow lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and find a way to reverse the transformation of his brother

Flaws: Ugly, Hedonist, Greedy. Bonds: Job, Family. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Darrow Tealeaf, Male Halfling Bard 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 130 gp. 1 Breastplate.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His tied-back hair is silver. His blue eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Dwarven culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Alberich Dankil, Male Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Rimmon Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. His blue hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is unsatisfied with his job

Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Job. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rimmon Mockery, Male Tiefling Aristocrat 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp. Bloodstone (60 gp). 1 Alchemist’s fire.


Social Check DCs


Fabien Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and very much looks the part of a Mercenary. His skin is also unnaturally pale. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He has green eyes and a blue hat with a red feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Fabien was left his mother's suit of armor and trained in its use and care. He became a Mercenary soon after.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and his religion dominates his actions

Ideals: Logical. Flaws: Ugly. Bonds: Job, Religious, Military. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Fabien Fiddlefen, Male Gnome Aristocrat 3
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Conrad Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His eyes are likewise green. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Conrad's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Conrad Iranapha, Male Half-Elf Barbarian 3
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Banded agate (15 gp).


Social Check DCs

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