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Advanced [show]


Oskar Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Professionalism, Gifted. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Oskar Foamtankard, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Driindar Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. She carries with her a set of axes on her belt, each one with a jet on the hilt. Her white crest has been sun bleached extensively. She wears large thick round spectacles.

Personality: She is fixated on the number 97. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was raised in a island tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Insane. Bonds: In love, Nature. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Driindar Mohradyllion, Female Dragonborn Ranger 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Flame Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky pastel painted plate armor. He wears a top hat to cover his moderate length lavender fur. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Flame was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark.

Bonds: Job, Adventurer, Mentor. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Flame Grass, Male Tabaxi Commoner 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)18 (+4) 13 (+1)13 (+1)
Skills Investigation +6, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp. Citrine (80 gp).


Social Check DCs


Tree Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" eastern man, he is well dressed, constantly wearing a pastel suit, brown shirt, and yellow tie. His fur is lavender and curly. His fierce blue eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Tree was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Tree and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tree discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tree fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Tree Wing, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)13 (+1) 17 (+3)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: 50 gp.


Social Check DCs


Quarethon Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is physically well-built. His crest is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Opinionated, Fighting. Flaws: Depressed, Disease. Bonds: Religious. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Quarethon Delmirev, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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