Nicor Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has done his best to style his red hair to look like a famous performer. His eyes are silver.
Personality: A skeptical and narcissistic man, Nicor's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: To reunite with his old friends.
Ideals: Impeccable, Gifted, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 60 gp.
Fenriz Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His Stetson hat is riddled with cuts and holes. His silver eyes lackadaisically let the world flow into them.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.
History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Bullseye lantern.
Keyleth Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered red stockings, and she perpetually has her trident ready. She has done her best to style her blonde hair to look like a famous performer. Her eyes are blue and beady.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a great chef.
History: Gifted from a young age, Keyleth studied abroad. She worked as a nervous Doctor and found it very stressful. She ran away from her former home and has been making her living as a Doctor for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a spy again
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 200 gp. Tourmaline (110 gp). Blue quartz (10 gp).
Grumbar Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. His long blonde hair reaches down to his waist. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Grumbar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Weaver.
Motivation: Many brigands want him driven away; and wants to raise his children well
Flaws: Disease, Insomniac. Bonds: Job, Family, Enemies. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. 1 Banded mail.
Five Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His yellow fur is thinning but still full. He has a dull look in his blue eyes.
Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Flaws: Insane, Fearful, Antagonistic. Bonds: Rich, Nature, Immigrant. Occupation: Miller
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Peridot (70 gp).
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