Oloric Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of hammers on his belt, each one with a emerald on the hilt. His hair is long and auburn with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father
Ideals: Fighting, Entrepeneur. Flaws: Insane, Selfish. Bonds: Family, Rich. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Naal Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This western man typically wears blue cloth garments or leather armor. His clothes are grease stained in places. His auburn hair has been sun bleached extensively. He has a dull look in his green eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Addict. Bonds: Poor, Immigrant, Military. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. A roughly beaten golden orb (100 gp).
Duergath Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. He wears a deerstalker hat to cover his moderate length black hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of dire rats once and for all.
History: Gifted from a young age, Duergath studied abroad. He struck it rich when he found rare goods in large quantities. He was granted arcane powers by his dying brother.
Motivation: To get a good night's sleep; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Enemies, Rich. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 150 gp.
Ivellios Siannodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. He has a long golden beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Ivellios reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.
Motivation: Many brigands want him driven away; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Detective
Voice: Posh accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
Mozû Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has shaved his head bald. He has a dull look in his green eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Fortune-teller, but he got bored and became a Shoemaker. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Military, Job. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Red-brown spinel (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!