Qemuel Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports black clothing, slightly heavier than average wear. His red hair is knotted and matted. His red eyes are slightly larger than normal.
Personality: A skeptical and narcissistic man, Qemuel's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Qemuel was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Qemuel's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Impeccable, Fighting. Flaws: Antagonistic. Bonds: Mentor. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Iolite (60 gp).
Charles Blythe, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His auburn hair is long and unkept. His eyes are a pleasant hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Mentor. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 160 gp. 1 Everburning torch.
Caeldrim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears many layers of old clothing at all times. Beneath his clothing is a huge mess of scar tissue. He wears a wide-brimmed hat to hide his balding. His gray eyes lackadaisically let the world flow into them.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.
History: Born to a Sculptor, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Caeldrim and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 290 gp. 1 Darkwood Buckler.
Panana Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in a clean blue cloak covering her clean studded leather. Sporting a golden mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Panana hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Military, Family. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Mamnen Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His dark red hair is smooth and relatively long. His gold eyes peer out from beneath his deerstalker black hat.
Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Mamnen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mamnen's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Mamnen and his spouse have recently divorced.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Has a crush, Rich. Occupation: Shoemaker
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
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