Gormogord Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" western man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his greatsword. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Ruler soon after.
Motivation: Sabotage a competitor; and balancing his hectic life and new ruler responsibilities is difficult
Ideals: Professionalism. Bonds: Attractive, Job, Mentor. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Carrie Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered crossbow and tarnished axe as well. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Carrie was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Actor. He left for the east, certain he would find work there.
Motivation: To reunite with his absent mother.
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 17000 cp.
Symma Reese, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tan vest and prefers green and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is cut short. Her blue eyes lackadaisically let the world flow into them.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: When she was but 5 years old her parents immigrated from the north. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She inherited the family business which she has now maintained for 13 years.
Motivation: Wants to open a new tavern.
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Azdûsh Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'6" and muscular, this eastern man very much looks the part of a Dyer. His chestnut hair is heavily combed to the left. His ears are large.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the east to a Dyer, Azdûsh learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.
Ideals: Athletic, Justice, Logical. Flaws: Ugly. Bonds: Job. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Purah Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is portly but not overly obese. Her hair is dark red and very short. Her gold eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the west to a Cartwright, Purah learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has achieved small success as a Cartwright.
Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and to reunite with her old friends
Ideals: Philantrophist, Professionalism. Bonds: Job, Adventurer. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. 1 Banded mail.
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