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Advanced [show]


Art Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His fur, while still mostly yellow, has prominent grey streaks. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Dyer.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Bonds: Poor, Slave, Military, Job. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Art Of Storm, Male Tabaxi Warrior 3
Medium (6'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)15 (+2) 16 (+3)9 (-1)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Half-Plate.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears brown cloth garments or leather armor. His lavender fur is greasy and uncared for. He has a dull look in his green eyes.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of southern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Emerald In the Wind, Male Tabaxi Fighter 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


Harvest Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears professional attire. Her orange fur is thinning but still full. Her yellow eyes dart from person to person to random spaces in the air.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a logical person and will generally grow upset if things defy logic and science.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Harvest reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To share knowledge with the world; and an old rival family wants her found

Ideals: Logical. Flaws: Selfish, Secretive. Bonds: Attractive, Military. Occupation: Stylist

Voice: Stutters

Attributes [hide]

Harvest Mirror, Female Tabaxi Ranger 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Ulla Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. She has done her best to style her silver hair to look like a famous performer. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised in a desert tribe. Her family was turned out during the war. She and her family wandered south to less war torn lands. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and she's attracted to the pc

Ideals: Athletic. Flaws: Cynical, PTSD. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Ulla Fiddlefen, Female Gnome Expert 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs


Aerdeth Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat, and carries longbows. His long chestnut hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted necromantic powers by his dying brother.

Motivation: Many goblins want him driven away; and revenge

Ideals: Fighting, Gifted. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Aerdeth Quinten, Male Half-Elf Warrior 1
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 18 (+4)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 14
Languages Common, Elven, Ignan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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