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NPC Generator

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Advanced [show]


Yurgunn Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has moderate length red hair. Her face is covered beneath a completely black helmet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born into a rich family. Brilliant and gifted she never wanted to apply herself. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Forgetful. Bonds: Rich, Job. Occupation: Dilettante

Voice: Creaky witch voice

Attributes [hide]

Yurgunn Balderk, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. 4 Tanglefoot bags.


Social Check DCs


Rosalind Barney, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her skin is fair and her fingers are delicate and long. Her golden hair is kept up in a ponytail inside a Stetson hat. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is mildly Human supremacist, though she does not identify as such. Energy wise she seems alert and responsive.

History: Born to a Barrister, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.

Motivation: Human compassion.

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Rosalind Barney, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Seere Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black shirt with thin grey vertical stripes and black pants. Her hair is purple and curly. Her thin eyebrows rest above her beady white eyes.

Personality: She has always had a great fascination with Dragonborn culture. She is obsessed with a lost civilization.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Seere was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Flaws: Ugly, Racist. Bonds: Adventurer, Military. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Seere Sorrow, Female Tiefling Paladin 3
Medium (5'9") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 11 (+0)19 (+4)
Skills Deception +6, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Marigold Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears a red vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her red boots flare out at the collars. Her left leg appears badly burned and disfigured. She has slicked back red hair. She has several tiny amethyst earrings on each ear.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Marigold hails from a village terrorized by goblins. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Passionate, Logical. Bonds: Rich, Enemies. Occupation: Shoemaker

Voice: Can't modulate volume

Attributes [hide]

Marigold Hilltopple, Female Halfling Bard 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)11 (+0) 8 (-1)18 (+4)
Skills Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 160 gp. 1 Backpack.


Social Check DCs


Uthemar Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears just a blue suit. He has silver hair. His eyes are brown and beady.

Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born on a small isolated farm. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of orcs.

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Nature, Adventurer. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Uthemar Mellerelel, Male Elf Commoner 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs

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