Zephan Panic, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. His hair is black and very short. His eyes are white.
Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Layabout profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Zephan has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure
Flaws: Antagonistic, Disease. Bonds: Job, Rich, Debt. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. 1 Masterwork Common Melee.
Alston Reese, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy blue pantaloons and a green scarf. He sports a flattop hair cut. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.
History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and an old rival family wants him found
Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 600 sp.
Yvonne Van Es, Female Human [Permalink]
Personal [hide]
Description: This northern woman wears bulky brown painted plate armor. Her clothes are grease stained in places. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: Cocky and sure of herself, she believes she is the best Scribe born in the past three hundred years. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Yvonne was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Scribe. She left for the north, certain she would find work there.
Motivation: Wants to open a new tavern.
Bonds: Poor, Immigrant, Attractive, Job, Military. Occupation: Scribe
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. Coral (100 gp).
Marastyr Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light grey in addition to tight pants. She has styled her brown hair well, parting it to the left. She has green eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Marastyr was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: Expand her business; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Mentor, Family, Job. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 700 sp.
Ranala Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'5" and wears dark leathers with embroidery. Her top hat is riddled with cuts and holes. Her eyes are blue and she is always smoking a pipe.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Ranala was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor, Family. Occupation: Scribe
Voice: Stutters
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
