Oloric Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is wearing a long, brown cloak, he is not a threatening figure. He has dyed his greying red hair a little too much giving a sharp red color. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Oloric was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He loathes his own lifestyle; and expand his business
Flaws: Ugly, Antagonistic, Depressed. Bonds: Enemies, Job, Adventurer. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 390 gp. 1 Good lock.
Diesa Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, brown, dusty cloak, and she perpetually has her dagger ready. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are violet and beady.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born the only child of a wealthy merchant. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She left for the west, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and tabaxi compassion
Ideals: Fighting, Passionate, Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 160 gp. Red-brown spinel (120 gp).
Paggen Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a robe, a symbol of death around his neck, and a pickaxe on his belt. His black hair is braided into rings. His eyes, though not visible through his cowl, are gray.
Personality: Paggen is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Paggen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He feels kind of lost in life; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Rich, Enemies. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Amethyst (150 gp). Obsidian (9 gp). 7 Acid flasks.
Crampernap Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His hair is auburn and very short. He is very pretty but has cold, dead eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Crampernap and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Passionate. Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor. Occupation: Guard
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Two Llamas Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'9" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has styled his cinnamon fur well, parting it to the right. His copper eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a slaver, Two Llamas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Mentor, Adventurer. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
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