Oriel Norton, Female Human [Permalink]
Personal [hide]
Description: This woman wears a weathered and beat up set of banded mail beneath an oversized grey coat, and sports empty pouches on her belt. With bright chestnut hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is obsessed with a lost civilization.
History: She was born the only child of a wealthy merchant. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Religious. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Anastrianna Cithreth, Female Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She sports golden long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a daughter. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Anastrianna never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To protect her home; and wishes to resurrect an old love
Flaws: Disease. Bonds: Rich, Attractive, Immigrant, In love, Guardian. Occupation: Stableman
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Travok Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small desert village. A gifted student he started as a Map Maker, but he got bored and became a Detective. He then took over the family business and is one of the better Detective for hire.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Bonds: Attractive, In love, Nature, Job, Family. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
Hubert Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.
History: When he was but 5 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality.
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp. Sard (40 gp).
Emerald Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He keeps his long black fur kept up in a rat tail. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the north, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Emerald and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Ugly, Depressed, Antagonistic. Bonds: Immigrant, Poor. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 17000 sp. 1 Everburning torch.
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