Murook Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. She is bald on top and has large red tufts of hair around her ears. This gray eyed westerner is not easily forgotten.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She tends to her Sage job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and she is greedy
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 pp.
Fulbar Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a long chestnut beard with little hanging trinkets. He has several tiny emerald earrings on each ear.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the east, but his parents moved at a very young age to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Bonds: Rich, Immigrant, Religious. Occupation: Sellsword
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Eida Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She wears light armors faded through time and improper care, and her gloved hand is found clutching a quarterstaff. She has no hair. Her green eyes are slightly larger than normal.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has all her life been fascinated with writing.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was an apprentice working in her mother's forge. She became a Herbalist soon after.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Herbalist
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Adrie Siannodel, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'10", this woman typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. She sports brown long hair. She has a dull look in her brown eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born in the east her family was never financially stable. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She used her abilities to trick people and travel the world for free.
Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and she'd like to take her coworkers down a peg
Flaws: Sensitive. Bonds: Criminal record, Poor, Religious, Job. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
John Sutton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his hand crossbow always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His violet unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
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