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Advanced [show]


Millicent Darlington, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large brown jacket. With bright white hair. She is very pretty but has cold, dead eyes.

Personality: Millicent hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of western immigrants she idolized her father. Millicent was born on a far western desert where she grew up under the tutelage of her father, an expert Courier. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she desires power and/or immortality

Ideals: Artistic, Opinionated. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Millicent Darlington, Female Human Commoner 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 90 gp. Blue quartz (15 gp).


Social Check DCs


Kothûg Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Barkeep, Kothûg learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Barkeep job and began his own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Opinionated. Flaws: Insane. Bonds: Poor, Attractive, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Kothûg Denholm, Male Half-Orc Druid 2
Medium (5'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. Cloth of gold vestments (80 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Banded mail.


Social Check DCs


Bertram Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is matted, messy, and big. He has gleaming, smiling hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Bertram studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Bertram Westbrook, Male Human Commoner 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Athletics +3, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs


Wobbles Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He likes to wear ponchos typically of a light blue in addition to tight pants. He has a hunchback. He keeps his long white hair kept up in a rat tail. He has violet eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south, but his parents moved at a very young age to the east. Wobbles was born on a far southern plains where he grew up under the tutelage of his father, an expert Dyer. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Wobbles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: A deep hatred of dire rats.

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Wobbles Garrick, Male Gnome Warrior 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Baern Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He receives visions of the future at random moments

History: Baern was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted psionic powers by his dying brother.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, In love. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Baern Burrowfound, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10000 cp. Violet garnet (500 gp).


Social Check DCs

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