Nim Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a pixie cut. His hazel eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.
History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Nim and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 110 gp. 1 Bullseye lantern.
Seere Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears dark leathers with embroidery. She keeps her black hair in a pixie cut. Her face is covered beneath a completely black helmet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion; and she has money and likes to spend it
Ideals: Entrepeneur. Bonds: Family, Rich, Immigrant. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
Maynild Walcott, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she very much looks the part of a Miller. With wild red hair. She has gleaming, smiling violet eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Maynild studied abroad. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She used her abilities to travel the world and help people.
Motivation: Revenge; and to share knowledge with the world
Ideals: Logical, Gifted, Philantrophist. Bonds: Job, Enemies. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Brown-green garnet (140 gp). 1 Climber’s kit.
Valida Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She very much looks the part of a Miner. She has a hunchback. She sports a flattop hair cut. Her face is scarred and worn.
Personality: Prone to second guessing herself, she comes off as nervous. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Valida was born in the south. At a young age she loved to build and create. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has achieved small success as a Miner.
Motivation: She is greedy; and balancing her hectic life and new miner responsibilities is difficult
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Miner
Voice: Scottish accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 210 gp.
Qualen Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, tan cloak. He has a silver handlebar mustache and slicked back silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.
History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He struck the Detective job and began his own company from there.
Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Nature, Job. Occupation: Detective
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Breastplate.
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