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NPC Generator

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Advanced [show]


Mogg Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy chestnut hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Mogg Holton, Male Half-Orc Expert 2
Medium (5'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 16 (+3)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Duergath Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears skinny pants and wears a brown and pastel robe with the hood down. His black hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and someone believes him a fraud

Ideals: Optimist, Gifted, Persistence. Flaws: Addict. Bonds: Immigrant. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Duergath Rumnaheim, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 20 (+5)15 (+2) 14 (+2)16 (+3)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 800 sp. Silver pearl (150 gp). Red-brown spinel (150 gp). Banded agate (8 gp).


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey armored body suit, with a simple red line shooting up and back down and is in decent physical shape. His blonde hair is cut short with large spiked bangs in the front. He has amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Sage, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Flaws: Secretive. Bonds: Poor, Family. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Gerard Law, Male Human Warrior 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 18 (+4)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. Malachite (6 gp). 1 Chain shirt.


Social Check DCs


Heskan Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. He wears a Stetson hat to hide his balding. His gold eyes are slightly larger than normal.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Heskan grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He got away from his former life and has fallen to alcoholism.

Motivation: Dragonborn compassion; and he wants to meet his childhood hero

Flaws: Racist, Lazy, Addict. Bonds: Attractive, Adventurer. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Heskan Kerrhylon, Male Dragonborn Adept 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)9 (-1) 16 (+3)18 (+4)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Saphara Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She wears a colorful flower in her brass crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with her god.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Religious, Nature. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Saphara Pfaphnyrennish, Female Dragonborn Fighter 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs

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