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Advanced [show]


Roger Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His long silver hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant, Mentor. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Roger Fidget, Male Human Cleric 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Bethrynna Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. Her red hair is lengthy and is close to two feet long. Her amber eyes peer out from beneath her small tan hat.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Bethrynna was born in the east. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has achieved small success as a Assassin.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she'd like to take her coworkers down a peg

Ideals: Persistence. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Bethrynna Selevarun, Female Elf Aristocrat 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)9 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ethereal Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His fur is short and gray. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to pay off his debts

Ideals: Artistic, Gifted. Flaws: Ugly, Impulsive, Shy. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Ethereal Of Clay, Male Tabaxi Commoner 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Average lock. 1 Climber’s kit. 1 Healer’s kit.


Social Check DCs


Spear Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'4". She is typically in her Marshal uniform, and her gloved hand is found clutching a shortbow. Her black fur is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with her god.

History: She was always a brilliant, if unscrupulous mind. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 2 years.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Job, Religious. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Spear Of World, Female Tabaxi Warrior 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. Red spinel (150 gp).


Social Check DCs


Flask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has moderate length black fur. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Flask is combative with any and all who dare try her patience in the slightest.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Justice, Gifted. Flaws: Insane, Disease. Bonds: Mentor. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Flask Plume, Female Tabaxi Aristocrat 1
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp. 1 Darkwood Shield.


Social Check DCs

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