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NPC Generator

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Advanced [show]


Ulfgar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he tends to wear a large grey jacket. He has wavy brown hair. His gray unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and expand his business

Ideals: Professionalism. Flaws: Disease, Mundane. Bonds: Job, Guardian, Enemies. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Ulfgar Rumnaheim, Male Dwarf Druid 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)10 (+0) 18 (+4)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 400 sp.


Social Check DCs


Ghaliver Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His silver hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Antagonistic, Mundane. Bonds: Job, Immigrant, Criminal record. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Ghaliver Smoothhands, Male Halfling Aristocrat 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)17 (+3) 9 (-1)9 (-1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Sylvan, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 pp. Jasper (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in an above average manner. He has wavy golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: From birth he was tutored by a cruel and relentless mentor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and to find somewhere to settle down

Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Attractive, Mentor. Occupation: Sage

Voice: Whispers

Attributes [hide]

Harbek Trueanvil, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp. Zircon (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zephan Talent, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears baggy green pantaloons and a white scarf. He keeps his red hair in a flapper bob. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Zephan was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Zephan Talent, Male Tiefling Barbarian 2
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 220 gp. Finely wrought small gold bracelet (20 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Silver holy symbol.


Social Check DCs


Eberdeb Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Eberdeb Fapplestamp, Male Gnome Rogue 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Brass mug with jade inlays (100 gp). A silver and pearl hairclip (10 gp).


Social Check DCs

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