Serpent Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'11", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long gray fur is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born on a small isolated farm. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She loathes her own lifestyle; and meet up once more with her childhood friend
Flaws: Insomniac, Shy, Fearful, Depressed. Bonds: Nature, Adventurer. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2 Smokesticks. 5 Acid flasks. 2 Antitoxin.
Malquis Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She has red hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Malquis will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Malquis reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Ideals: Extrovert, Justice. Flaws: Insane, Disease. Bonds: Military. Occupation: Bowyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 3100 sp.
Ghesh Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a green vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest is green and very short. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Joker. Flaws: Ugly, Insane, Addict. Bonds: Rich. Occupation: Engraver
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. A life-sized copper and silver statuette of a cockatrice. (80 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Liftrasa Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a grey collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. Her eyes are likewise hazel.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She plays an instrument quite well.
History: She was born into a rich family. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Sculptor.
Motivation: To be a Barber again; and further expansion of business
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sculptor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 340 gp. Amber (100 gp). Jasper (50 gp). Chrysoprase (50 gp).
Oppleby Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in an above average manner. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the south.
Ideals: Optimist, Fighting, Entrepeneur. Bonds: Attractive, Rich. Occupation: Hunter
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Iolite (80 gp). Deep green spinel (160 gp).
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