Gardain Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long blonde beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich northern family. While studying, he fell in love. They married and had a daughter. He now owns his own business.
Motivation: Retire the richest man in the north; and wants to open a new tavern
Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Rich, In love, Job. Occupation: Masseuse
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 270 gp. 1 Backpack.
Akra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her silver crest. Her skin is flawless and her gold eyes scan people very quickly.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She receives visions of the future at random moments
History: Born in the south to a Barrister, Akra learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 7 years.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult; and further expansion of business
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Job. Occupation: Barrister
Voice: Boston accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 pp. Hematite (16 gp). Golden pearl (140 gp).
Damaia Mute, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'9", this woman is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. Her white hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She comes from a rich western family. A few years later when the north was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is a bit of a kleptomaniac; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Secretive, Antagonistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 400 gp. 1 Superior lock.
Aelar Nailo, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is typically in his Glassblower uniform. His hair is chestnut and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp. 3 Smokesticks. 1 Holy water. 4 Tanglefoot bags.
Gorga Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black hair is drawn into a tight pony tail with a rose scrunchie. She has a dull look in her blue eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was raised in a desert tribe. Like her mother and her brother before her, after school she went straight into learning to become a Servant. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Nature, Job. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp. Jasper (20 gp). 1 Masterwork Common Melee.
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