Dazzazn Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has done his best to style his rusty crest to look like a famous performer. His gold eyes dart from person to person to random spaces in the air.
Personality: Dazzazn wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Dazzazn was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Disciplined, Philantrophist, Justice. Flaws: Greedy. Bonds: Job. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 gp. 2 Smokesticks.
Dell Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is cut close to her head. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. A true patriot, Dell would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Dell was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk
Ideals: Disciplined, Gifted, Fighting. Bonds: Military, Adventurer. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Gale In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears a brown shirt with thin green vertical stripes and black pants. His clothes are grease stained in places. He keeps his gray fur in a pixie cut. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Gale was born on a far northern forest where he grew up under the tutelage of his father, an expert Animal Trainer. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +5
Possessions: 600 gp. 1 Minor magic item.
Alberich Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fancy brown suit. He has done his best to style his white hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His father raised him in a mountain cabin. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Alberich never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Hedonist. Bonds: Attractive, Immigrant, Family, Nature, In love. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Osco TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a red collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Osco was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Poor, Adventurer. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Brown-green garnet (130 gp).
Shout outs: Stacey, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Bob Goode, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!
