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Advanced [show]


Syllin Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many pastel ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend.

Ideals: Logical. Flaws: Insomniac, Ugly. Bonds: Adventurer, Slave. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Syllin Amakiir, Female Elf Monk 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Greethen Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blue crest is drawn into a tight pony tail with a dagger scrunchie. His red eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Greethen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better kind of golem.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Adventurer, Military. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Greethen Kimbatuul, Male Dragonborn Monk 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 300 sp. Deep green spinel (50 gp). Sard (40 gp). White pearl (50 gp).


Social Check DCs


Quilla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. Her golden hair is heavily combed to the left. Her ears are large.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich southern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Quilla Nucklestamp, Female Gnome Warlock 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Arannis Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.

Personality: Arannis wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Gifted. Flaws: Ugly, Depressed. Bonds: Criminal record, Adventurer. Occupation: Locksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Arannis Othronus, Male Half-Elf Fighter 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear pastel pants and tee shirts. He has no fur. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.

History: A powerful brothel owner made him what he is. Cursed with unlife at a very young age, Three has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of illithids; and he is wracked by social anxiety

Flaws: Ugly, Shy, Selfish, Disease. Bonds: Mentor. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Three In the Storm, Male Tabaxi Aristocrat 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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