Ugol Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He carries a battered scythe and tarnished lance as well. His head has been shaved. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: He was born in a small desert village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Baker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 sp. Smoky quartz (80 gp).
Eloise Stratford, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. Her tied-back hair is silver. She has several tiny amethyst earrings on each ear.
Personality: She will rave to anyone who will listen. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born into a rich family. She worked as a nervous Blacksmith and found it very stressful. Recently she has begun working with bootleggers and crooks.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she is a bit of a kleptomaniac
Flaws: Insane, Racist. Bonds: Rich, Job, Criminal record, Enemies. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 140 gp. Rose (60 gp).
Rohesia Stanley, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. She keeps her golden hair in a flapper bob. She has blue eyes and a brown hat with a tan feather.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: The child of northern immigrants she idolized her father. Her father was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Carpenter responsibilities is difficult.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Immigrant. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Nuraval Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His hair is short and chestnut. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Nuraval is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a forest tribe. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Depressed, Antagonistic. Bonds: Mentor, Nature, Adventurer. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Heavy wooden shield.
Lone On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. He has styled his white fur well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Lone was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Shy. Bonds: Poor, Family. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Pink pearl (80 gp). Jasper (20 gp).
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