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Advanced [show]


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing, and is pretty ugly. He is bald on top and has large brown tufts of hair around his ears. He has gleaming, smiling blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. After a long history of fighting, Anverth and his spouse have recently divorced.

Motivation: Regain custody of his daughter.

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Bather

Voice: Hollow voice

Attributes [hide]

Anverth Wildwander, Male Gnome Monk 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Undercommon, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp. A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs


Vlorn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears a white armored body suit, with a simple tan line shooting up and back down. He wears his golden hair up. His eyes are amber and he is always smoking a pipe.

Personality: Vlorn wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Rich. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Vlorn Jamjar, Male Halfling Adept 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp.


Social Check DCs


Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. His copper crest, when down, is lengthy. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Dazzazn was born the youngest of three triplets. In his 18th year, his parents were killed by a brigands raid, leaving Dazzazn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Flaws: Secretive. Bonds: Immigrant, In love, Family, Enemies. Occupation: Guard

Voice: French accent

Attributes [hide]

Dazzazn Qyxpahrgh, Male Dragonborn Commoner 2
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolen Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. His brown hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He feeds upon the attention of others.

History: Gifted from a young age, Rolen studied abroad. Through the years after Rolen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Rolen's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Rolen Hildenman, Male Half-Elf Fighter 3
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a brown and tan robe with the hood down. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are gray and catlike.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Religious, Nature. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Orsik Ungart, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. Jade (50 gp).


Social Check DCs

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