Callie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born in the north, but her parents moved at a very young age to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. 1 Masterwork Common Melee.
Ar-Gul Sutton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses like a well dressed Weaver does. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is drawn into a tight pony tail with a skull scrunchie. His eyes are amber and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Ar-Gul was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A strong sense of loyalty to Human people; and expand his business
Ideals: Entrepeneur. Flaws: Ugly, Shy, Racist. Bonds: Job. Occupation: Weaver
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Amnon Art, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears light armors faded through time and improper care. His silver hair is long and unkept. He wears an eyepatch.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Apothecary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Ignan, Sylvan, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Orsik Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Orsik is combative with any and all who dare try his patience in the slightest.
History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting, Justice. Flaws: Depressed, Ugly. Bonds: Immigrant. Occupation: Brewer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Melee.
Leaf Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: She typically wears pastel cloth garments or leather armor. She is bristling with hidden weapons, mostly morningstars and greataxes. Her fur is greying and her face has many wrinkles. She tend to wears goggles to shield her eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Further she is a bit of a stoner and is frequently out of it.
History: Born in the north to a Spy, Leaf learned a great deal about her father's area of expertise. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Spy responsibilities is difficult; and to be a seamstress again
Flaws: Shy, Addict. Bonds: Criminal record, Job, Attractive. Occupation: Spy
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp. 4 Thunderstones.
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