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Advanced [show]


Saphara Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she usually wears her black robe and has her hammer always slung over her shoulder. Her white crest is knotted and matted. Her fierce gold eyes like to dwell on things.

Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She has all her life been fascinated with singing.

History: Born to a Merchant, her father struggled to pay the bills. She has had some formal singing training, and achieved minor success. She is untrained/undisciplined, which makes her dangerous.

Motivation: Tiefling compassion.

Ideals: Artistic. Flaws: Ugly, Racist, Insane. Bonds: Poor. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Saphara Mohradyllion, Female Dragonborn Wizard 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3100 sp.


Social Check DCs


Leaf Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fancy pastel dress. She keeps her cinnamon fur in a flapper bob. Her yellow eyes dart from person to person to random spaces in the air.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in the south, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Leaf took refuge in the ruined castle and found the beat up hammer and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record, Immigrant, Nature. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Leaf Mist, Female Tabaxi Warrior 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. 1 Bullseye lantern.


Social Check DCs


Orryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears a tight fitting blue shirt and pants. His white hair is unkempt and raggedy. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and seeks redemption

Flaws: Ugly, Selfish. Bonds: Poor, Adventurer, Criminal record. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Orryn Scheppen, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 16 (+3)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Kite In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large brown jacket. Her fur is greying and her face has many wrinkles. Her hazel eyes are slightly larger than normal.

Personality: Kite hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is afraid of women and trembles around them

History: Kite was born in the south. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered poetry. She now travels the world, in search of power and loot.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and she desires power and/or immortality

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Kite In the Morning, Female Tabaxi Paladin 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Crampernap Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He is wearing colorful clothing, dressed as a Miller, and his gloved hand is found clutching a nunchaku. His hair is long and brown with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He has a dull look in his amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.

History: Gifted from a young age, Crampernap studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Entrepeneur. Bonds: Rich, Religious. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Crampernap Munggen, Male Gnome Ranger 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs

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