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Advanced [show]


Ortegar Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His fierce green eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic, PTSD. Bonds: Family, Criminal record. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Ortegar Littlefoot, Male Halfling Warlock 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 130 gp. Obsidian (9 gp). 1 Banded mail.


Social Check DCs


Roland Smith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear ponchos typically of a light yellow in addition to tight pants. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich southern family. A gifted student he started as a Junk Dealer, but he got bored and became a Engraver. He became a Engraver soon after.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Shy, Antagonistic, Greedy. Bonds: Rich, Job. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Roland Smith, Male Half-Elf Cleric 3
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 15000 cp.


Social Check DCs


Mishann Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has styled her bronze crest well, parting it to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has since lost track of the people in her past.

Motivation: Money/treasure; and her religion dominates her actions

Ideals: Gifted. Bonds: Rich, Attractive, Religious, Family. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Mishann Baharoosh, Female Dragonborn Adept 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 9 (-1)18 (+4)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Banded mail.


Social Check DCs


Imsh Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white cloak and cross-gartered grey stockings. His hair is always cut to a buzz. He has amber eyes and a white hat with a grey feather.

Personality: Imsh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Imsh was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Joker, Persistence. Flaws: Depressed. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Imsh Harper, Male Half-Orc Barbarian 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +5

Possessions: 160 gp. Red-brown spinel (50 gp). Rock crystal (30 gp). Malachite (9 gp).


Social Check DCs


Pyra Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: This woman typically wears green cloth garments or leather armor, and sports empty pouches on her belt. She has wavy brown hair. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Miller. She turns her eye from what people do, preferring to live and let live. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Pyra was raised in a hard working conservative environment. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in halberd use. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Expand her business; and balancing her hectic life and new miller responsibilities is difficult

Ideals: Extrovert, Fighting. Bonds: Attractive, Job, Enemies. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Pyra Entropy, Female Tiefling Aristocrat 3
Medium (6'3") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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