Guy Heiser, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of western immigrants he idolized his mother. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Rich, Immigrant. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. 1 Banded mail.
Beast Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white fur is still thick. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To prove his worth to the world; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Rich, In love. Occupation: Armorer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 18 (+4) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Meriele Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears tan leather gloves, a tan jacket, and tight pants. She sports silver long hair. Her blue eyes peer out from beneath her wide-brimmed tan hat.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. The war was a terrible time for her, and Meriele does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a slaver, Meriele was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle.
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Hrathy Chatham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a long white ponytail with little hanging trinkets. She has a tattooed face.
Personality: She is a Crown-heir first and foremost. She believes firmly that knowledge should be universal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Sold as a small child to a necromancer, Hrathy was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Marry her sister to traveling adventurers.
Ideals: Athletic. Bonds: Job, Adventurer, Mentor, Family. Occupation: Crown-heir
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 6 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Average lock.
Skûn Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear flannel, and sports empty pouches on his belt. His auburn hair is kept up in a ponytail inside a Stetson hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Brewer, but he got bored and became a Barkeep. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Military, Enemies. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 2000 cp. Tourmaline (90 gp).
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