Heward Sutherland, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a grey vest and prefers blue and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. His chestnut hair is singed and shortened. This gray eyed northerner is not easily forgotten.
Personality: Heward speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Crown-heir
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp.
Veit Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. He has a red handlebar mustache and slicked back red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sold as a small child to a wizard, Veit was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Stableman.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Mentor, Job. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
Possessions: 8000 cp.
Paymon Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He usually wears his green robe and has his flail always slung over his shoulder. His whole body is exceptionally muscular. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the west to a Spice Merchant, Paymon learned a great deal about his mother's area of expertise. Cursed with lycanthropy at a very young age, Paymon has worked very hard to control his curse. During his travels, Paymon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Paymon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Paymon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Depressed, Disease. Bonds: Immigrant, Adventurer, Job. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. 1 Masterwork Uncommon Weapon.
Forcas Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears baggy green pantaloons and a tan scarf. His chestnut hair, when down, is lengthy. He has gleaming, smiling white eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Forcas hails from a village terrorized by drow. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better world.
Motivation: Someone believes him a fraud.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Enemies, Adventurer. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 290 gp.
Mormo Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of shields, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His dark red hair is lengthy. His eyes are likewise red.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: A strong sense of loyalty to Elven people; and money/treasure
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1700 sp.
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