Vistra Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'2" and is a bit bulky. She is very muscular particularly in the legs. She wears professional attire. Her blonde hair is thinning but still full. Her amber eyes lackadaisically let the world flow into them.
Personality: She exudes charisma. She is a tour de force of persuasion. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Vistra was born on a far eastern island where she grew up under the tutelage of her mother, an expert Priest. She has drifted from career to career and currently works as a Priest.
Motivation: She feels the way she acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Gifted, Impeccable. Bonds: Attractive, Immigrant, Job. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Cloth of gold vestments (60 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).
Mijira Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. Her bronze crest is lengthy. She has a tattooed face.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Mayor, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To settle down with her crush; and wants a kiss
Flaws: Fearful, Disease. Bonds: Attractive, Job, Has a crush. Occupation: Sage
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Hugolina Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. Her chestnut hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is overprotective of those who hire her services. She does not believe in violence as a means to an end. She is a dedicated Ruler but believes her peers are too gung-ho.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To end her boredom; and she is not mentally stable, and does not behave rationally
Ideals: Pacifist. Flaws: Insane, Mundane. Bonds: Attractive, Guardian. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Druidic, Gnoll, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
Possessions: 200 gp.
Dayereth Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His hair is greying and his face has many wrinkles. His eyes are brown.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the north. A gifted student he started as a Healer, but he got bored and became a Marshal. He now spends his time doing works of charity.
Motivation: He's in love; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Solid gold idol (500 gp). Sapphire pendant on gold chain (700 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee.
Fargrim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is red and very short. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fargrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
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