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NPC Generator

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Advanced [show]


Orianna Weary, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears skinny pants and wears a black and blue robe with the hood down. She has purple hair. Her eyes are likewise red. Her teeth are white and perfect.

Personality: Orianna wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Gifted from a young age, Orianna studied abroad. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted divine powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Orianna Weary, Female Tiefling Aristocrat 1
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Ermina Gracey, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears grey leather gloves, a grey jacket, and tight pants. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling amber eyes.

Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Farmer, Ermina learned a great deal about her father's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting. Bonds: Attractive, Nature, Job, Family. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Ermina Gracey, Female Human Warlock 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. Amber (50 gp).


Social Check DCs


Sarah Thackeray, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: While she acts the brute, she is far gentler than she would appear. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.

History: Born to a Scribe, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Sarah Thackeray, Female Human Barbarian 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Ernest Royston, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. His hair is blonde, silky, and of moderate length. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal dancing training, and achieved minor success. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he is a bit of a kleptomaniac

Ideals: Passionate, Artistic. Flaws: Disease. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Ernest Royston, Male Human Fighter 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Trym Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red costume with the symbols of strength on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She has moderate length brown hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Trym was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: An old rival family wants her found.

Flaws: Sensitive. Bonds: Has a crush, Adventurer, Family, Immigrant. Occupation: Weaver

Voice: Spits words with contempt

Attributes [hide]

Trym Glenfellow, Female Halfling Paladin 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 17 (+3)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Elven, Infernal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp.


Social Check DCs

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