Marbas Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who prefers to wear green pants and tee shirts, he is not a threatening figure. His blue hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful wizard made him what he is. In his 13th year, his parents were killed by a giants raid, leaving Marbas alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Retire the richest man in the north; and revenge
Ideals: Joker, Entrepeneur. Bonds: Attractive, Mentor, Enemies. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. 1 Alchemist’s fire.
Shaká Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a large white jacket and is in decent physical shape. He wears a colorful flower in his blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Shaká was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new ruler responsibilities is difficult
Flaws: Hedonist, Impulsive, Fearful. Bonds: Attractive, Job, In love. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
Azzakh Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is wearing colorful clothing, dressed as a Barrister, he is not a threatening figure. His red crest is lengthy and is close to two feet long. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 3 years old his parents immigrated from the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Half-Orc people; and he is unsatisfied with his job
Ideals: Joker, Opinionated. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 8000 cp. 1 Masterwork Common Ranged Weapon.
Murook Blackwood, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a worn and beaten armor. Her hair is blonde and very short. Her violet eyes are passionate and lively.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She enjoys reading and quiet.
History: Born to a pair of adventurers, Murook grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 110 gp.
Falkrunn Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She dresses in brown turtlenecks beneath a black coat with yellow slacks. Her long golden hair reaches down to her waist. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invites people to come help in her community garden.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and her religion dominates her actions
Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Poor, Religious. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 160 gp. Golden pearl (130 gp).
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