Dworic Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, and he perpetually has his shield ready. His black hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Roofer, Dworic learned a great deal about his mother's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Roofer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Aquan, Undercommon
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +3
Possessions: 220 gp.
Zanna Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue tunic with grey highlights, and long tan pants that bunch up around her shoes, and sports empty pouches on her belt. Her tied-back hair is golden. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and she is content
Flaws: Mundane, Insane, Racist. Bonds: Criminal record, Military. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Sylvan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Malachite (5 gp). Jet (120 gp). Freshwater pearl (5 gp).
Nim Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Mortician. His auburn hair is lengthy. He has a dull look in his hazel eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Nim reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Military, Enemies, Family. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Oren Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his black hair in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He has always had a great fascination with Dwarven culture. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Dwarven people; and obtaining odd cultural dwarven artifacts is his passion
Flaws: Racist, PTSD. Bonds: Criminal record, Adventurer. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Uncommon Weapon.
Robert Bentley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown coat over a grey low-cut shirt, and a top hat upon his head. He is bald on top and has large brown tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.
History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to dwarven people
Flaws: Ugly, Shy, Racist, Antagonistic. Bonds: Mentor. Occupation: Fletcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. Silver pearl (60 gp). 1 Masterwork Common Melee.
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